Wednesday, May 28, 2014

STE research project.

Learning a whole new program after a year of using one main one is a little frustrating.  Having to learn the new layout and new button  controls.

In my research project, I set up a basketball hoop and a basketball.
First I modeled the ball and the hoop in maya.  I then exported them out as objects.  When bringing them into Houdini, I first made a sphere then went into the geometry mode and brought in the ball and replaced the sphere with it.
The hoop was a geometry node.
I made the ball a RBD Object and the Hoop a Static Object.  I added a ground plane and stretched it to the scene size.
For all the technical stuff, I matched some of the nodes from the wall fracture project.
Some how i ended up with a second ball, which I think was a happy accident since the first ball hits it and pushes it off of the stage.  "This court isn't big enough for the both of us."



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